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Garry's Mod (abbreviated as Gmod or G-Mod) is a Source Engine sandbox physics game developed by Facepunch Studios and published by Valve Software. It is popular amongst TF2 Freak makers for its flexibility and ease-of-use, with its ability to manipulate props and ragdolls (characters) in 3D using the Physics Gun. While it is not an animation tool by itself, GMod has been used as a virtual stop-motion studio, with each movement captured frame-by-frame, though several 3rd-party addons allow for real-time animating.

Pros and Cons

Pros

  • Real-time manipulation of the environment.
  • Several tools at one's disposal.
  • Ability to add user-generated content.

Cons

  • Limited by the Source Engine's capabilities.
  • Does not support keyframe animating without an addon.

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